
No doubt everyone needs to play Gag Beasts, a lot of fun in a friendly company is provided.

There are two trucks traveling in parallel, and the already mentioned ferris wheel standing on the pier, under which the floor is collapsing, and small cabs of window cleaners hanging on top of a skyscraper. Here, Double Fine showed all their game design skills – everything that can potentially make you laugh is present in the game. Well, the pinnacle of the studio’s skill is undoubtedly the structure of the levels. From hard blows to the face, or a high fall, your little bear falls into hibernation, so to speak, for a few seconds, which is usually enough for your opponent to throw you off roofs.

The second whale of this trinity is, surprisingly, the ability to faint.

All this fills the room with absurdity and fun, and the element of surprise gives victory and loss a completely different shade, no frustration – fun for the sake of fun. They constantly twitch, behave unexpectedly, lose their balance, stumble, fall into a hole, run in a funny way, and so on and so forth. The first of them, no doubt, is the physics of the bodies of these funny beings. But all this wouldn’t be so much fun without the three basic things that the whole game literally rests on. There are literally four buttons to control this plush-jelly-like creature – hit left, hit right, jump and, of course, the crown of creation to throw a strong hold from the deflection.

Simple PvP multiplayer is the whole deep meaning. Four obscure creatures (similar to marmalade cubs) hellishly arrange group dances, trying to throw the enemy into the abyss, from a truck or a Ferris wheel. It doesn’t take a lot of brainwork to understand how things work in games like Gang Beasts – you can get it by looking at a 5 second long scene from the gameplay.
